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Wander

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Devlog

  • Added a dice using version of wander!
    February 22, 2021 by Tall Montreal
    Essentially, the core aspects of the game remain the same (except one small balance aspect of making the game slightly harder with dice) remain the same, but instead a 50/50 chance of success, it goes... Continue reading
  • Added fighting mechanic & "Science" skill!
    January 18, 2021 by Tall Montreal
    I realized I never said how dealing damage would go - so I added that! Additionally, I added science as a skill because though it is similar to technology, I wanted it to be more biological than techn... Continue reading
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